Asteroids, part 3
I've got explosions working now for the asteroids. The ship now breaks apart when it hits an asteroid and regenerates properly (i.e. waits for a break in the asteroids before regenerating so you don't instantly die). I also found a site with the original sounds from the Asteroids arcade game, so the sound is much better now.
At work, we had our boring 2 hr. team meeting on Monday afternoon, so I used the time to make some quick calculations on remaining features to add. I estimate about 14 hours remaining before completion, including the code cleanup and documentation.
My dad is coming to visit for a few weeks starting at Thanksgiving, so I expect things to slow down a lot over that time period. However, I still may be able to get it into the stores before Christmas. :-)
At work, we had our boring 2 hr. team meeting on Monday afternoon, so I used the time to make some quick calculations on remaining features to add. I estimate about 14 hours remaining before completion, including the code cleanup and documentation.
My dad is coming to visit for a few weeks starting at Thanksgiving, so I expect things to slow down a lot over that time period. However, I still may be able to get it into the stores before Christmas. :-)

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