<— Main

Written: June 1999

Bryce Camp

Landscapes & Learning

by John Rawlins


the lab
Richard Vanderlippe and Chris Casady. In background: Renato, Gail Atkins, Scott Tucker, Wendy O'Keefe, John Rawlins, David O'Keefe, Jan Rasmussen, Cathy Novak. Photo by Chucko Foto.

“We’re all teachers here.”

This revelation, uttered by instructor and retreat organizer Chris Casady a moment before he began his Monday morning lecture, highlights a thread that ran throughout the week at Bryce Camp. The roles of teacher and student blur, and the sharing that happens leaves us all considerably wiser.

Bryce has been attracting exceptional people since it first appeared as a Macintosh-only program in 1994. In those halcyon days, Bryce users chatted and posted their landscapes in a forum on AOL. This is where Chris, Susan Kitchens, Scott Tucker, Robert Bailey and other luminaries first met and honed their skills in the obsessive pastime known as “Bryceing.”

Five years later, Chris has organized a week-long “Bryce Camp,” where knowledge of the inner workings of Bryce are to be passed along. In a scenic valley between Los Angeles and Santa Barbara, the Ojai Digital Arts Center served as the classroom for thirty digital artists who came from all over the U.S. for the event.

rain
Bryce image by Chris Casady
 
Chris is using the vintage 1994 KPT QuickShow software on a G3 PowerBook to display a slideshow of his exceptional Bryce images. He then demonstrates how Bryce’s terrain editor can create architectural elements like a spiral staircase, as well as realistic natural effects like rain splashing on the surface of a lake. Throughout the day, he encourages questions from his audience, as well as leveling some queries of his own at the group of MetaCreations programmers in the back of the room. By the end of the day, Chris has learned the exact number of shades of gray that Bryce 4 can recognize — 65,535.

It’s an effort for most of us to keep up with Chris, even in the fully-equipped computer lab. Each of us has either an iMac or a Windows PC in front of us, and the room resounds with frantic mouse clicking as Chris deftly switches back and forth between Bryce and Photoshop to fine-tune the grayscale image that will become a 3D terrain. When he announces it’s time for a short break, I ask if he can please pick up the pace. It takes him a moment to realize I’m being facetious.

Chris, an animator for several major films including Star Wars, is not someone who can teach everything he knows in a day. Reluctantly he decides there’s not enough time to show us how to make sand dunes. Most of our brains are filled to capacity anyway.

  Alles
 

METAMOONMEN (and MAIDS)

In the Sky Lab, command-click on the Moon Image button. You’ll get a popup menu of MetaCreations staff. Choose whoever you’d like to appear on the moon in your scene.
 
Chatting with the MetaCreations programmers confirms my suspicions. “We came here to learn from you,” says Ales Holecek, a lead engineer for Bryce. “How do you use the program and how do you want to see it evolve?” The Czech programmer is known for keeping an ear close to Bryce users. He’s frequently answering thorny technical questions on the KPT list, Bryce’s email discussion list, even though it’s outside his job description. Between himself and lead engineer Brian Wagner, Ales supplies Bryce Camp with a constant stream of tech info and zany wisecracks all week. During a brief demo of Bryce 4’s new Sky Lab, Brian demonstrates an undocumented feature that projects Ales’ face onto the moon.

For the evening, Chris has scheduled a show and tell. Jaws drop as one breathtaking image after another appears on the big screen in the front of the room. Cathy Novak has been creating tarot cards using Bryce, Painter and a battalion of other programs. Her merry, skipping skeleton is a joy to behold. Kenn Louis’ fanciful bugs and beasties elicit gasps of delight from more than a few of us. Many a fine image parade past us that evening, and more than a few of us openly admitted extreme envy.

Susan Kitchens, author of several books about Bryce, and another MetaCreations staffer, gave the Tuesday lecture at Bryce Camp. Susan guided us step-by-step through the creation of a height-sensitive procedural texture, or in plain english, a wet rock. Susan learned the secrets of the Deep Texture Editor directly from Bryce’s creator, Eric Wenger. It took Susan’s writing skill to explain Eric’s jumble of electronic synthesizer terminology, quadratic equations and waveform graphs in her KPT Bryce Book and Real World Bryce 2.

The Deep Texture Editor in Bryce 4 is easier on the eyes than previous incarnations, but it’s still the same beast underneath. Susan spent much of Tuesday’s lecture guiding us through a minefield of popup menus, razzing the “really, really intuitive” list of noise patterns. The menu includes such items as RND Saw, Techno, Voronoi DistSq 3, Voronoi D3-D2, Voronoi D4sq-D3sq... “Hey, what is Voronoi,
   
Zion  
Image by Ken Musgrave, using fractal algorithms of his own devising
 
anyway?” Susan asks a bespectacled gent nearby wearing a teeshirt that says Hard Core Pyro.

“Voronoi. He’s a mathematician,” replies the pyro.

This man can only be Ken Musgrave, the grandfather of Bryce. Ken, who began his career working for the fractal mathematician Benoit Mandelbrot, wrote the original algorithmic formulae that make the foundation for Bryce’s naturalistic world. He’s also the only person at Bryce Camp who brought his dog, a gorgeous springer spaniel named Jasmine.

Tuesday night, Ken regales us with a slideshow of 3D landscapes he created on SIG workstations back when it was generally accepted that this sort of thing couldn’t be done. He’s wearing an electric baseball cap with multicolored lights, perhaps as a visual aid. Since joining MetaCreations last year, Ken engineered the Photoshop plug-in KPT Noize and added acres of new terrains to Bryce. His next project is to rewrite the Deep Texture Editor. When his slides are done, someone asks him if Eric Wenger really understood his original algorithms. “Come on,” Ken quips, “back then even I didn’t understand them.”

Wednesday morning brought us some unscheduled free time, so the students took over the classroom. Ken Tompkins, Professor of Medieval Literature at Stockton College, showed us some ancient stone carvings he recreated in Bryce. Later, Sandy Birkholz gave a wonderful lesson in creating nebulae. Calyxa Omphalos, whose beautiful work can be seen on the Bryce 4 CD, showed her unique method of creating trees.

  Big Rig
Bryce image by Robert Bailey & Jackon Ting
 
That afternoon, Robert Bailey arrived to give a lesson in animation. Robert, with his partner Jackson Ting, created a number of images that appeared in Meta advertisements, but early Bryce users remember them as the creators of Big Rig — the first Bryce image to suggest the real power of grayscale to height mapping. “Meta kept saying, ‘You didn’t do this in Bryce,’” Robert told us. “We had to show them the scene file before they believed us.”

Meta wound up hiring Robert and Jackson as interface designers. Robert created the interface for Bryce’s advanced motion lab, which made him a good choice for teaching us how to use it.

“Everyone who animates in Bryce does the same kind of fly-overs,” Robert warned us. “They never look very natural ... unless you’re strapped on the nose of a speeding jet.” After demonstrating several ways to create more realistic camera motion, he blows everyone’s socks off with a demonstration of Canoma, Meta’s latest software. Canoma can turn photographs into 3D models. It was astonishing to watch as Robert took a photograph of a city street and turned it into a model you could walk through.

Temple of Artemis
Bryce image by Bill Munns
 
Thursday brought Bill Munns and his seven wonders of the ancient world. Black and white images of Bill’s work appear in the pages of the Bryce 4 manual, and several have appeared in Meta ads. As Bill outlined his techniques for working in Bryce, it occurred to this reporter that it may have taken less effort to create the real seven wonders. He began by meticulously researching all historical details — since the Temple of Artemis at Ephesus is reported to have 127 columns supporting it, Bill created 127 columns for his model. While this may sound dumb when you see the image and can only make out about forty columns, Bill’s logic is sound when he points out that, once the model is created, it can be viewed from any angle, even multiple angles when doing an animation.

To prove a point, Bill did all his modeling, decals, terrain editing, even bump maps in Bryce. “When I started, the only other software I had was the Windows operating system,” Bill told us. “After I finished the Lighthouse of Alexandria and the Hanging Gardens of Babylon, I wanted to see if I could do them all in Bryce.” The word Bryce has been carefully hidden in all seven wonders, and since Bryce has no features for creating text, Bill created the individual letters out of scores of tiny cubes. His images and animations are very impressive, even though his techniques border on the heretical. As part of his lecture, he showed several good examples of making complex shapes using boolean functions, the subtracting of one simple form from another to create a new object.

AuntiAlias
  Susan Kitchens moderates a BryceTalk session.
Photo by Chucko Foto.
 
(Incidentally, Bill twice won honors in the World Taxidermy Championships. Just thought you’d like to know that.)

Like all truly great software, the latest version of Bryce comes with a built-in chatroom program, and Thursday night is BryceTalk night. So after dinner, we crowded back into the classroom for ninety minutes of showboating and bragging. Since the Digital Arts Center only has one internet protocol number, only Susan could log in, and the rest of us shouted at her what to type. Calyxa and her husband Chucko quickly snapped digital pictures and uploaded them to their internet server, so other chat members could watch us cavort in near real time.

On Friday morning Scott Tucker took the helm, to demonstrate Bryce’s image-mapping powers. Image mapping or decaling, is
Mo and Scott  
Ken "Dr. Mojo" Musgrave
and Scott "Tuckersaur" Tucker
Photo by Chucko Foto.
 
simply the technique of wrapping a picture around a 3D object such as a sphere or a cube. Scott showed how image maps can also be used for shadow masks, to simulate dappled sunlight shining through a leafy forest for example. At a lull in the morning, Scott put down the laser pointer he was using and used a light saber to point at the screen instead. The Star Wars tie-in has a sound chip which simulates the light saber’s peculiar buzzing sound, and served to awaken even the laziest among us.

Scott ended his lecture by demonstrating a wonderful program called TextureScape, which creates exceptionally beautiful vector-based patterns. This little gem was bought by MetaCreations several years ago, but for some reason they’ve never updated it or even ported it to Windows.
A piñata and Chris Casady.
Photo by Chucko Foto.
 

Bryce Camp ended with a dinner on the patio of the Ojai Institute, followed by hours of singing, drinking, taking pictures and miscellaneous tomfoolery. Chris handed out some exceptionally sharp diplomas, and indexes to digital elevation maps from the US Geological Survey. Somehow he was photographed wearing a pinata on his head. Artist and animatrix Catherine Novak, who had presented the group with a platter of cheeses in the shape of the Bryce camera control interface on the first day of camp, put the nearby piano to good use as a swarm of semi-sober campers sang Duke of Earl and whatever else came to mind. This was followed by an impromptu recitation of little red riding hood in a language only tangentially akin to english, performed by one of our less introverted instructors. Several of us made multiple rounds of hugs and handshakes, not wanting the magical week to end. Can it be Friday night already? we seemed to ask. Can it already be time to go back to the daily grind, where nobody understands why I spend so much time sitting at the computer ... ?

Somehow, a bunch of people with varying degrees of artistic talent, computer literacy and social skills, had managed to bond in the course of five days. We all felt that same tug as we scattered in our separate directions, across the state of California, a few going north, two or three to Colorado, one to Portland, some to the far east ... Rochester, Philadelphia, Union City ... Sure, we’ll stay in touch by email, and post our photos on the web as soon as they’re developed. It’s about a week later and already some of us are suggesting a virtual reunion using BryceTalk.

We’re all still students.

Group Shot
Lynda Weinman, Bruce Heavin, Jan Rasmussen, Stephen Dugan, Chris Poulos, Sandy Birkholz, Tim Dunphy, John Feld, Kenn Louis, Cathy Novak, Harvey Reed, Martin Hongsermeier, Peder Morganthaler, Ms. Feld, Ken Tompkins, Renato!, Wendy O'Keefe, Calyxa Omphalos, David O'Keefe, John Rawlins, Randal Fieg. Seated: Scott Tucker, Chris Casady, Susan Kitchens, Ken Musgrave, Jasmine, Joy Collins. Photo by Chucko Foto.

<— Main