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Wizard's of the Coast™ :Star Wars RPG Mongoose Publishing™ OGL: SteamPunk RPG

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Category Player Question
Welcome GM-Moderator This area is for posting Out-of-game questions that you may have.
General Question Aaron Hey, Erich... since master crafting an item causes you to lose experience and even levels, in the event of losing a level, does the player get to choose what class he or she loses his or her level in?
GM Answer GM-Moderator Aaron...On page 53 of the Star Wars: RPG Revised Core Rulebook under 'Mastercrafter,' the second paragraph says: "If the expenditure of these XP would drop the character's total to below the minimum needed for his or her current level, then the XP cannot be paid (and the mastercraft work cannot be begun) until the character gains enough additional XP to remain at his current level after the expenditure is made."  Therefore, it is not possible to lose a level.
Prestige Class Question Matt Hey Erich...I was reading up on the Ace Mechanic Prestige package & saw the mechanical specialization. In it, you could choose an aspect of repair (electronic devices, vehicles, starships, etc.). My question is this...if you choose starships, is that repairing ANY component on a starship? Or if the particular item on a starship happens to be an electronic device, do you need the electronic device specialization to benefit?...Thanks!
GM Answer GM-Moderator Yes, Matt...If you selected Starships as the focus of the Ace Mechanics 'Mechanical Specialization' ability, it would apply to all systems aboard a starship. Remember, upgrading or modifying a starship system requires you to have the corresponding Craft skill, repairing an existing system doesn't.

Last changed: 03/13/06

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Last updated: 03/13/06.