This topic is best explained by way of example. Consider the situation
shown in this diagram: a projectile is launched from the ground toward
a point on a cliff at relative height 400 m, at range 300 m measured
horizontally. The cannon has a "muzzle velocity" 600 km/h.
There are two questions we will address (ignoring air friction):
If you saw the movie Mulan, you know that there was little time for aiming of field artillery in the mountain-pass battle scene (fortunately we have computerized equipment today). When a projectile moves near the earth's surface, the motion along the horizontal (x) is constant velocity while the motion along the vertical (y) is constant acceleration. The equations of interest are:
First, we have to convert the muzzle velocity to m/s: (600)(0.278) = 167 m/s. Then, we calculate q1 from tan(q1)=400m/300m; q1=53o.
Next, we look at the two equations of motion to see what we can solve for. The time of flight t can be obtained first. Using (vo)x=167cos53o =101m/s, we get t=(300/101)=2.97s.
Finally, we plug this value of t into the y equation. Using
(vo)y=167sin53o =133m/s, we get
y=(133)(2.97)-(4.9)(2.97)2=352 m. So the answer to
the first question is: aiming right at the target causes us to miss it
(we hit a point 48 m below it).
To answer the second question, we could use the x equation to solve for t:
It would be interesting to figure out if the projectile is still rising or beginning to fall when it reaches the target. Using q2=56o, let's determine the highest altitude of the projectile and the time of flight in getting there.
The first equation of interest is (v)y=(vo)y-gt. At the top of the motion, this is equal to zero. So 0=167(sin56o)-9.8t, which gives us t=14.1s!
Then substituting into y=(vo)yt-0.5gt2 gives y=978m.
Clearly, the projectile is on its way up when it runs into the cliff and the green path in the drawing is not accurate.