There are three equations which are most useful in solving problems. Assuming that the accelerating object is moving in the +x direction,
x = xo + vot + ½at2
v = vo + at
v2 = vo2 + 2a(x - xo).
Every problem has the same six variables:
xo original position (choose zero)
x ending position (a positive distance in meters)
vo original velocity (positive, in m/s)
v ending velocity (positive, in m/s)
a acceleration (positive or negative, in m/s2)
t elapsed time (in seconds)
Common pitfalls include: interchanging the starting and ending velocities, using a velocity value as a known acceleration value, not using the correct sign for acceleration when plugging into an equation.