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Good Projects What this architect looks
for in new project s(and clients).
TELL
ME A STORY
The story line is an
important concept when dealing with a house museum: What is the
message this museum is trying to convey, and what should visitors
take away from their experience with it? Virtually every aspect
of a well-conceived house museum is influenced by the story line,
from the choices made during restoration to how it is furnished
and what its interpreters tell visitors.
Story lines have a
role to play in rehabilitation and extension of inhabited houses,
as well. Here, the story line serves as a useful reality check on
the proposed work,
helping to ensure that the end result will be coherent and plausible.
When a client and I are planning to restore or extend a house, I
like to ask a key question: "Is what we're planning the plausible
result of change over time, or is it an upheaval based on some magically
imposed present-day whim?"
(Present-day whims are
not necessarily terrible, by the way. Some of the most fearsomely
wonderful examples of later nineteenth-century house remodelling
were, essentially, just that.)
I prefer, though, to
try to base my work on a story line of evolutionary change over
time, rather than sudden upheaval. It seems to me that much of the
appeal of old buildings is their connection to the past. When we
change them, we ought to try to build on their connections and enhance
them, rather than to replace them with something totally new. That's
the job, I believe, for so-called reproduction buildings.
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OH-OH!
ASBESTOS
Asbestos
was once properly regarded as a true miracle material: Strong and
flexible, it doesn't rot or corrode, it insulates against heat and
electric current, and it was used to add strength to everything
from tar paper to floor tile. Unfortunately, it is also a potent
carcinogen, and in recent years has become the subject of a good
deal of legislation, governmental regulations, and controversy.
There wasn't
much controversy, though, about the paper-like substance that the
contractor encountered underneath the slates and tarpaper on the
roof of a building we were working on a few years ago. It had been
there since about 1900, and was still white--asbestos. In fact,
the lab which analyzed it said it was 91% asbestos.
And worse, the tarpaper on top of it was 88% the same
stuff!
We'll spare
you what followed... The moral of this story, though, is that working
on old buildings presents a great opportunity for finding materials
that are now considered hazardous. In most circumstances, it is
not only wise to have a licernsed and certified professional inspect
the building for such materials before beginning alterations or
demolition, it is often required by State and Federal law. At the
very least, failure to do so can subject a project to bureaucratic
entanglement, delays and unforeseen costs; at the worst it can result
in possible injury or death.
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PARTIAL
SERVICES
Popular
perception, egged on by Ayn Rand's infamous novel, "The Fountainhead,"
tends to see architects as primarily concerned with large, spectacular,
and ego-feeding projects. That notwithstanding, many architects
(present company definitely included) enjoy taking on the challenges
presented by small matters, many of which don't even involve drawings.
Since these modest projects don't require the full range of architectural
services, we generally call this kind of work, "Partial services."
Partial services include an enormous range of activity. To give
a few examples:
- Building assessments,
from many perspectives, and at all levels of detail--existing
conditions and needed work, functionality, appropriateness for
modification, the building's history and significance, probable
presence of hazardous materials, compliance with codes, and so
on.
- "Walking and talking"
through a building ("instant assessments").
- Review of zoning
and historic-district issues and their probable effect on a proposed
piece of work.
- Documentation of
existing conditions, through sketches and measured drawings, photographs,
and written notes.
- Expert testimony.
- Second opinions:
Review of plans prepared by others for function, esthetics, code
compliance, and appropriateness.
- Suggestions for
sources of products and materials.
- Brainstorming to
help clients focus on what they want out of a proposed change,
and how to go about getting it... even occasionally making schematic
design sketches on the back of the proverbial envelope.
Partial services involve
small amounts of time, usually between an hour and a day or so.
Their cost is small, too, beginning around a hundred dollars. They
are complete in themselves, and carry no further obligation beyond
paying the bill (We are always happy, though, to explore further
services when that's appropriate). Partial services can be extraordinarily
cost-effective; some of our clients have used them repeatedly for
years.
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A
NEW APPROACH TO DAMP BASEMENTS
A perennial
problem with old buildings is basement dampness. Water vapor diffuses
in through the floor and walls, and can produce dangerously high
humidity--I've been in basements which were so damp that water was
condensing on the structure overhead, and raining down onto the
floor. And yes, those timbers were full of rot.
Everyone
agrees that this dampness is dangerous; water is probably the single
worst enemy that old buildings have. The problem is how to control
it?
Old basements
are porous. Earth floors and rubble stone walls offer little impediment
to the passage of water vapor. While a vapor retarder membrane will
eliminate most of the moisture entering through the floor, it can
do nothing about the walls. Ventilation and dehumidification become
essential.
The simplest
source of ventilation is open windows. As long as there are enough
openings and the outside air is relatively dry, this approach works
well. When the outside air is warm and humid, and in cold weather,
though, ventilation becomes unsatisfactory.
Circulating
cold outdoor air through the basement of a heated building is a
grand way to produce cold floors, uncomfortable occupants, and frozen
pipes. And as we have already noted, when the outside air is warm
and humid, attempts to ventilate away basement humidity may do just
the opposite.
Mechanical
dehumidification can bring the relative humidity down to any level
(forty to fifty percent is usually considered desirable). Dehumidifiers
are not cheap to operate, but they are effective and useful, so
long as the air temperature in the basement is above sixty to sixty-five
degrees F. Once the ambient air temperature drops lower, though,
their coils tend to ice up, reducing the machines' effectiveness
and causing their motors to burn out.
An ingenious
approach to humidity control takes advantage of the fact that relative
humidity falls as temperature increases. With this approach, a humid
space is heated when it is too cool to dehumidify mechanically.
The heat, however, is not controlled by the conventional temperature-sensing
thermostats, but rather by moisture-sensing humidistats.
The result
is that the temperature is raised just enough to drop the relative
humidity into the target range. If the space becomes warm enough
to allow safe use of dehumidifiers, they are employed as well. This
approach appears very promising. We are studying it for use in projects
currently in the office.
For
a more extensive discussion of this topic in the context of a multi-building
museum, see Richard L. Kerschner, A Practical Approach to
Environmental Requirements for Collections in Historic Buildings,
in the Journal of the American Institute for Conservation,
#31 (1992).
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GOOD
PROJECTS
Recently
I got into a conversation about what I look for in deciding whether
to take on a new project. Beyond the obvious matters of whether
the work appears to fall within my area of expertise and whether
I have sufficient time available to be able to commit to a reasonable
schedule, there are other considerations as well:
I believe
that good projects all contain three important characteristics:
First, a good project involves a building or situation that is interesting,
and presents an opportunity for me to accomplish something worth
doing. Second, it involves clients who appear as though they will
be fun to work with and who will be involved in their project. And
third, it gives me the chance to make a difference, and the probability
of a good outcome.
"Interesting,"
as those familiar with the old Chinese curse* know, is not always
nice or easy. It is challenging, though, and engaging, and can really
test your mettle.
"Fun" is
similarly subject to more than one interpretation. The clients whom
I remember with the most warmth and enthusiasm are not
the ones who tried to put themselves in my hands and meekly go along
for the ride. Rather, they're the ones who cared passionately about
what was happening, who called me evenings and weekends with thoughts
and questions, who sometimes drove me nearly nuts with their involvement,
but who motivated me to do my very best... and whose active participation
in the process improved the end result in so many ways. And, happily,
that describes most of The Office's clients.
This is
the real world, and obviously not all my projects and clients meet
these criteria. I sometimes take on projects that fall short, but
the projects that do measure up are those which I remember as the
most satisfying to have done, of which I am the most proud, and
whose owners appear to be the most pleased.
*) "May
you live an interesting life!"
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