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Alarishi Imperial Weapons and Equipment

Imperial Tactical Technologies is the largest and best-known name in the Alarishi industrial military complex. ITT divisions provide a wide array of military equipment, from sensors to battle armor to warships. While the Imperial government is a major shareholder, ITT also sells many of its products to other clients within and outside AE space. Similar equipment is also available from Reynolds Battlefield Technologies or other manufacturers.

All these weapons function in vacuum and zero gravity, which means that they do not need air for cooling, gravity for ammo feed, etc.; however, only the lasers are low-recoil weapons for purposes of zero gee combat. The stats listed are for use in atmosphere. Lasers used in vacuum gain +1 dieshift to Impact; plasma weapons used in vacuum gain a +1 dieshift to FP to indicate increased range.

This equipment list is provided for players who want to field a small, high-tech, high-quality force. If you prefer not to allow a small nation access to higher tech kit than that of the Major Powers, just go play in your own universe assume the AE uses NSL equipment, with low-powered grav vehicles instead of GEVs.

AE Advanced Powered Battle Armor technology was initially based on licensed designs for NSL fast/heavy powered armor, with improvements (and price increases) based on the AE's extensive experience and research. Three basic frames are available:
    Fast: 2d4 armor, 16/2d8 movement
    Standard: 2d6 armor, 12/d12 movement
    Heavy: 2d8 armor, 8/d8 movement
After selecting a frame, modification kits provide capabilities for specific functions, including Raider, Combat Engineer, Medic, Assault, Marine, Assault Marine, and others. All versions of APBA have a variable-appearance surface, which can be tuned to Parade, Dress, or Adaptive color schemes. The Adaptive--also known as Chameleon--surface gives a range die shift to the defense die:
    +2 range band shift versus troops with primitive or basic sensors (lower tech)
    +1 shift versus troops with enhanced sensors (equivalent tech)
    +0 shift versus troops with superior sensors (higher tech)
Note that this die shift applies to spotting and attack rolls, but does not apply to Impact vs Armor rolls.

ITT also produces tanks, combat walkers and escort warships