Repair and Restoration Services
Brought to you by:
www.GameRoomRepair.com
Below is a small sampling of restorations that I have performed. Please visit the rest of my website for more pictures, including games in my personal collection. I can provide a quote for anything from minor repairs to complete "Grade-1" restorations. My abilities include Solid State and Electro-mechanical repairs. I work on Solid State and Vacuum Tube amplifiers for jukeboxes and radios. I can also repair other items like antique clocks, phonographs, music boxes and Lionel trains. I hold a degree in Electronics and teach the same at my local community college. I troubleshoot down to the component level using the oscilloscope and other test equipment. In addition, I was a "tool and die" machinist for six years. I have a metal lathe, milling machine, gas and arc welders, and a full array of wood working tools in my shop. I can manufacture many metal, wood and plastic parts that are no longer available for your machine. My labor rate is $60 per hour for all services.
Here are a few pictures of a Kasco Untouchable game that I restored in 2005. Details on how this game is played can be found on my main webpage at the
Pictures of My Collection link. These two pictures show the cabinet
being repainted using custom stencils that I made by copying the existing cabinet artwork. After the stencils were traced, I completely stripped off the
old finish, repaired any cabinet damage and loose veneer, then repainted with color matched semi-gloss enamels.
This is a close up of the robber's car. The gangster in the left rear seat is a replacement. I searched the internet and hobby stores to find a suitable
replacement for the missing mobster. The rest of the car is all original. Notice the "grain of wheat" light bulb in the white section of the car's rear
end (just under the right side gangster's machine gun). This lamp periodically flashes during game play to simulate the bad guys shooting at you. Also,
when you score a hit by shooting at these bad guys from your police car (using the gun mounted on the front of the cabinet), the gangster dressed
in blue will slump over as if he's been hit. You can watch this action by clicking on the the video link below. The sounds of screeching tires,
racing engines, breaking glass, crashing cars, machine guns and a woman's scream are all recorded on an 8-Track tape player.
CLICK HERE for a short video of the Kasco Untouchable game in action. You will need a media player that can show ".AVI" files (Windows Media Player will work).
Note on playing AVI files: If you have a firewall on your computer, like ZoneAlarm, you may need to disable it or check its settings if this video does not play. If your firewall is blocking this download, it will open Windows Media Player when you click on the video link above, but then it will give you an error message that says "it cannot find the file" or "the file does not exist." Please be patient, the video may take a minute or two to download before it begins to play.
This is an antique disk music box made by the Regina Company in the late 1800's. It holds twelve 27" diameter metal disks and plays them one at a time.
The disks are stored in the lower section of the cabinet in a rack. The rack moves forward and back to place each disk inline with the "bedplate" and "combs"
(which are the actual teeth that get plucked to make the sound). Each disk is raised and clamped to the bedplate for playing (in the upper section of the
cabinet). The machine is run by two giant spring wound motors, one to run the disk changer mechanism and one to spin the disks while they are playing.
These two pictures show one small assembly inside the music box, which is called the "governor." Its function is to mechanically regulate the speed of the spring
motor. The Regina 27" Changer music box has two motors and two governors inside. One motor and governor set is used to
power the disk changing mechanism. The other set is used to play the disk. The first picture here, shows the individual
governor pieces after cleaning and inspection. The second picture shows the full
assembly after being put back together and mechanically adjusted.
Various pieces of the changer mechanism before cleaning and during prep for new paint.
Another Regina music box that received a total restoration (cabinet refinish and mechanism rebuild). This machine plays 15-1/2" disks. The knob on the
winding handle was missing, I turned a new piece from solid brass on my lathe, polished it, then sealed it with three coats of high-gloss lacquer. The
owner of this machine asked me to restore it so that he could sell it at a local antique auction. It brought $3,750 (in November, 2005).
I restored a Sega Moto Champ for a customer in June, 2008. This game, like most '70s vintage games, uses an 8-track tape player
for its game sounds. Moto Champ uses two tracks on the tape. One track has engine sounds which simulate the roar of the motorcycles.
The second track has a trumpet fan fare song that is played when a free game is won. This game was missing its tape deck. Pictured
here, is a solid state replacement that I designed. This replacement contains all of the original game sounds which I recorded into special
integrated circuits after cleaning up the original audio tape to remove any clicks, pops, dropouts, and other unwanted imperfections.
It connects into the existing wiring harness in place of the original 8-track tape deck. No additional wiring or game modifications are
required. My replacement unit duplicates the operation of the original tape deck in every way. I can adapt this sound unit for any game
that needs a replacement. If your tape deck is old and tired, or completely MIA (missing-in-action), contact me for pricing and
additional information. My sound units cost between $500 and $1200 depending on the complexity of sound in a game (IE: the number of individual
tracks used on the original 8-track tape and the sequencing of when those tracks are played).
The 1969 Bally Space Flight game uses a very special 8-track player. The tape contains a momentary burst of 1kHz tone
that is placed on the tape every 18.5 seconds. This tone burst is not heard through the speaker. Its purpose is to synchronize the entire game.
An analog PCB inside the tape deck detects the 1kHz tone and sends a signal to the game. This signal causes the lunar module to start its decent
towards the moon's surface. Without this tape and the tone detector board, the game won't run! Of the four Space Flight machines that have
passed through my shop, only one had a good working tape deck. Pictured here, is a solid state replacement unit (model #S3-01) that I designed.
The unit is run by a microcontroller that replicates all of the original 8-track functions. It plugs into the existing connector
in place of the original 8-track tape deck. No additional wiring or game modifications are required. There are 42 different messages contained
in the solid state audio chip, for a total of eight minutes worth of sound. Each message is the voice of the launch Commander in Houston, TX.
I cleaned up the original audio file to remove all unwanted imperfections.
The cost for my Solid State Sound (or "S3") Replacement Unit is $1,275.00 plus shipping and insurance.
Each one is hand assembled and programmed, taking two full days to complete. It is then fully tested and comes with a one year warranty.
Quantity discounts apply for buying two or more as this reduces my labor time.
SPACE FLIGHT PARTS FOR SALE:
Reproduction upper glass. Looks exactly like the original except made from Lexan plastic, $289.00. Made to the correct full size of 6"x30", but you must reuse the existing metal edge-trim pieces from your old glass. Shipping and insurance is extra on all items.
These are before and after pictures of a slot machine from the 1930s, made by the Mills Novelty Co. It is called an "FOK Vendor" (which stands for Front O.K. Vendor).
This machine vends a roll of mints for each nickel played, it was a way to get around the gambling laws of some states because you
"got something for your money" so it wasn't a "gambling device" (that's what the manufacturer claimed, most law enforcement
officials didn't agree...). This slot machine also tells your fortune by lining up words of a complete sentence across the three reels.
Each spin of the reels lined up different parts of the sentence to form your complete fortune.
Here's something you don't see everyday. It's a Watling "Rol-A-Top" slot machine in the original shipping crate! (a rare item indeed). This belonged to
a married couple in my area. They thinned out their collection before moving to another state. They had me sell their excess inventory (including this slot
machine) on Ebay. I charged them my hourly labor rate to take pictures, write up detailed descriptions, list the items on Ebay, collect the money from each
sale, then package and ship each item.
This is a payout gambling machine from the 1930s. It's called Paces Races. I restored this machine for a customer in Beverly Hills, CA.
The game uses an electric motor to pump a set of pneumatic bellows, which creates a constant vacuum that runs the entire game.
You can watch three videos of the game in action by clicking on the links below. The position of each horse as they move
alone the track, is determined by holes punched in a piano roll. The roll is pulled over a tracker bar in the same fashion as player pianos
of the same vintage. As the holes in the paper pass over the tracker bar, air is sucked into various valves that open and cause larger
bellows to collapse. These larger bellows are linked to the horses and cause them to jump or gallop towards the finish line.
Many other things are happening inside this game, and it's all driven by vacuum! The game is a payout slot machine with jackpot feature.
You win the jackpot if your horse comes in first, has 30-to-1 payout odds (set at the start of each game, after the horses
take off running), and if the "lucky fortune wheel" (which also spins after game start) lands on a horseshoe symbol with the word "Winner"
written on it.
Paces Races uses a set or fourteen rubber bumpers which act as cushions or shock absorbers for the wooden racks that advance the horses.
The thicker bumpers go on the inside and the thinner bumpers go on the outside as seen here. I sell brand new bumpers, shown in the
first picture, for $26.95 per full set of 14pcs, or $19.95 for two or more sets.
I have posted three videos on YouTube that walk you through the operation of Paces Races and show the game in action.
The video seen here is Part 1.
This is a payout gambling machine from 1974. It's called the Quarter Horse Derby. I repaired this machine for Todd MacCulloch who played basketball for
the Philadelphia 76ers from 2000 to 2003. The game uses an electro-mechanical computer to randomly choose a winning horse for each race.
The machine also picks new odds that each horse will pay, which is displayed on the rotating red Odds Drum in the headboard. The decorative backglass
that covers the headboard was removed in this picture. When all of the bets have been placed and the game is started, the horses race around the track with an actual
type of galloping motion as they "jockey for position" with each other. Only towards the home stretch does the preselected victor emerge from the pack
and pull ahead to clearly become the winning nag. You can watch two videos of this action by clicking on the links below.
This picture shows the mechanism below the race track that makes the horses move. Each horse is connected to a separate chain. All chains are
driven by large plastic wheels. The wheels have notches around their outside diameters. Relay armatures will momentarilly fall into these notches
during a race and cause the horses to abruptly stop, then start moving again. This is what causes them to gallop while they race around the track.
Here is the electro-machanical computer and controller that sits in the lower cabinet.
Note on playing AVI files: If you have a firewall on your computer, like ZoneAlarm, you may need to disable it or check its settings if this video does not play. If your firewall is blocking this download, it will let Windows Media Player open when you click on the video link above, but then it will give you an error message that says "it cannot find the file" or "the file does not exist." Please be patient, the video may take a minute or two to download before it begins to play.
I wrote an article on the restoration of the Quarter Horse Derby and the Kasco Untouchable. The article was printed in the Feburary and March 2007 issues of
Gameroom Magazine.
In addition, I video taped the restoration of the Quarter Horse Derby game and created a one hour long DVD. This video is a step-by-step tour through
the mechanical and electrical circuits inside this unique machine. It describes the game's operation from start to finish. It also shows many of the
problems that this game had, and how I repaired them. Included on the DVD, is video of the horses racing around the track while I narrate the action
and explain the sequence of events that the game progresses through. This video is available on DVD+ format for $20.00 plus shipping. Contact me for more info.
Jukebox enthusiasts will recognize this as the arse end of an AMI Continental II "Stereo Round" jukebox. In this picture, I had just finished a complete
rebuild of the tube amplifier and I am checking its frequency response with a signal generator and O-scope. The Stereo Round is a unique design because
the speakers for the left and right channels are mounted opposing each other, on the left and right sides of the cabinet (so they face away from each other).
In order to re-create the true stereo sound of the 45RPM records being played, it is necessary to place this jukebox firmly into the corner of a room at a 45
degree angle to the walls. This causes the sound waves that emanate from the cabinet sides to bounce off the walls and travel into the center of the room
in parallel which each other and thereby create stereo sound. In addition, these stereo speakers are out of phase with the large woofer that is located
in the front base of the cabinet. This phase mismatch is necessary so that the lag created by bouncing sound waves off of the walls will be compensated
for, and corrected, in the final (cumulative) sound waves that reach your ears. It's a rather bizarre approach to stereo acoustics.
My interface box is used to connect a Wurlitzer 2140 barbox (or Frog Box), to a Wurlitzer 24 play jukebox.
24 play mechanisms are found in models like the Wurlitzer 1015, 1100, 1080 and others.
The three units that were originally needed to connect a Frog Box, were the model 212 wireless transmitter,
the 216 wireless receiver, and the 219 stepper. My interface unit is a "wired system" that replaces all three.
A cable must be run from the frogbox to my interface unit. The interface sits inside the jukebox (where the 219 stepper would normally go)
and plugs into the 33 pin "Jones Connector" on the junction box (inside the jukebox).
The logic circuitry inside my interface unit replicates all of the original 2140 frogbox functions, which includes
1) Coin overflow lockout (barbox shuts off, if a coin gets stuck inside).
2) Play meter increment pulse (pulses the playmeter on the junction box, inside the jukebox).
3) Gives you one play for a nickel or two plays for a dime.
This is the "Selection Cancel Assembly" from a Seeburg M146 thru M148 series (A.K.A. "The Trashcan") jukebox. A customer brought his Trashcan to me
for repair. It was not canceling selections once they were played (IE: the same record would play over and over without advancing to the next selection).
Diagnosis found that the Cancel Relay Coil has burned out. This was a real problem since replacement coils (at the time) were not available through jukebox parts suppliers.
Through research, I found a suitable coil that is a "form, fit and function" replacement for the original. My replacement coil is the green cylindrical piece
shown in this picture. These coils are now available directly from me or by following this link to
The Victory Glass Company.
This is a penny arcade shocking machine from around 1904. "Electricity Is Life", made by the Mills Novelty Co. You drop in a nickel, grab both handles
and slowly turn the handle on the right. As you rotate the handle, an electric shock is delivered to the handles. The voltage starts out low, but increases
as you crank the handle. I can only turn it about half way before I have to let go (ouch). I repaired this machine for a customer in Jan. 2007. It's powered
by a single 1.5V #6 dry cell battery. The mechanism is very ingenious. The coin (a nickel) actually closes the electrical circuit and allows current to flow.
The battery voltage is stepped up to a shocking potential (pun intended) by a "step-up transformer," of which the secondary winding is connected to the handles.
The transformer is the skinny rod, which is vertically mounted in the center of the machine, as seen in this picture. There is a brass sleeve that covers
the transformer shaft. As you rotate the handle, this sleeve will slide down the shaft and cause the following to occur: At the start of the game when the
handle is up-right, the brass sleeve is covering the transformer windings and shunting the magnetic field. Therefore, the output voltage is low. But as the
handle is rotated, the sleeve will move down the shaft and uncover the transformer, which allows the magnetic field to grow, which in turn delivers more
"life giving electrical stimulus" (IE: a good old fashion zap) to the person willing to deposit his nickel and hold on....
All of my repairs include sophisticated and rigorous testing to insure proper operation.
Please contact me if you have any questions,
or visit my main webpage at http://www.GameRoomRepair.com for more information.
Thanks for your visit.
Kevin R. Keinert
4351 Beverly Dr.
Santa Maria, California
93455 USA
(805) 937-8881