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FLTK_GUI Class Reference

Generally a class for that represents all the GUI elements. More...

#include <fltk_gui.h>


Public Member Functions

 FLTK_GUI (int x, int y, int w, int h)
 FLTK_GUI (void)
 Constructor.

void refresh (Component_List &component_list)
bool check (void)
void check_cursor (void)
bool wait (void)
int handle (int)
int get_selection (void)
void diagnostics (void)


Detailed Description

Generally a class for that represents all the GUI elements.

This generally seperates the GUI elements from the generally more abstract processing of the main program easing porting of program to another GUI framework.

Note:
Distinction between this class and Fl_Simulator is vague; thse two classes perhaps should be combined. initially this class was called by main and not library routine and Fl_Simulator was designed as a lower level, but the distinction is somewhat academic.


Constructor & Destructor Documentation

FLTK_GUI int  x,
int  y,
int  w,
int  h
 

FLTK_GUI void   ) 
 

Constructor.


Member Function Documentation

bool check void   ) 
 

void check_cursor void   ) 
 

void diagnostics void   ) 
 

int get_selection void   ) 
 

int handle int   ) 
 

void refresh Component_List component_list  ) 
 

bool wait void   ) 
 


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