|
Public Member Functions |
| | SGrid (void) |
Static Public Member Functions |
| void | map_reset (short iwidth, short iheight) |
| uint8 | obstacle (int i, int j) |
| | Returns whether obstacle or not.
|
| uint8 | layer (int i, int j) |
| void | wall (int x, int y, uint8 ctype, uint8 layer=0) |
| | Fills in a node with Terrain type specified.
|
| void | initialize (void) |
| int | debug (int i, int j) |
Static Public Attributes |
| short | _map_width |
| short | _map_height |
NOTE: Really just same as occupancy grid except no embedded portion and the memory address is in simulator space: SIM_MAP_RAM--not HW_MAP_RAM, but interface is identical.