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SATURDAY TASKS
(task definitions below)
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One,
Two, Three, and Four-Minute Flights
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Three
Three-Minute Flights
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6
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UNL
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Three
Flights in Sequence
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7
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UNL
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Five
Two-Minute Flights
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SUNDAY TASKS
(task definitions below)
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One,
Two, Three, and Four-Minute Flights
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Fifteen
Second Increments
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Successively Longer Flights
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SUNDAY FLYOFF TASKS
(task definitions below)
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One,
Two, Three, and Four-Minute Flights
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Three Flights in Sequence
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Flight Tasks
1.
Ten 0ne-Minute
Flights – Ten throws are allowed to achieve up to 60 seconds max per flight. No
scoring penalty for exceeding 60 seconds. Record each throw. Score total seconds for the ten flights up to 60 seconds per flight.
2.
Five
Two-Minute Flights – Unlimited throws are allowed to achieve the best five flights up to 120 seconds max per flight. Score total seconds for the best five flights up to 120 seconds per flight.
3.
One,
Two, Three, and Four-Minute Flights – Unlimited throws are allowed to achieve the best four flights meeting the specs
in any order. Score the total time of the four best flights meeting the specs.
4.
Five
Second Increments – Unlimited throws to make a sequence of flights each at least 5 seconds longer than the previous
qualified flight. The first flight must be at least 15 seconds. Score the number of flights that meet the specs.
5.
Three
Three-Minute Flights – Unlimited throws to make three flights of not less than 90 seconds and a max of 180 seconds each. Flights less than 90 seconds count 0. Score
total time for the best three flights meeting the specs up to 180 seconds per flight.
If all score 0, all score 0.
6.
Three
Flights in Sequence – Unlimited throws to make three flights of increasing duration.
The first flight must be at least 1 minute and not over two minutes (120 seconds) for scoring purposes. The second flight must be longer than the first and not longer than two minutes (120 seconds) for scoring
purposes. The third flight must be longer than both the first and the second flights and only counts after a qualified second
flight is accomplished. If more than one flight is longer than the second, the longest counts. Score total seconds for the
three flights that qualify.
7.
Five
Two-Minute Flights – Same as round 2
8.
One,
Two, Three, and Four-Minute Flights – Same as round 3.
9.
Fifteen
Second Increments – Unlimited throws to make the most flights in the sequence of at least 15, 30, 45, 60, and etc. seconds
each. Score the number of flights that meet the specs.
10.
Successively
Longer Flights – Unlimited throws to make a sequence of flights, each longer than the last. Score total seconds for
all qualifying flights.
Fly Offs --The fly offs will consist of three rounds to be flown in one flight group consisting of the top six
scorers from the ten previous rounds.
1.
Five
Two-Minute Flights – Five throws are allowed to achieve five flights up to 120 seconds max per flight. Score total seconds up to 120 seconds per flight.
2.
One,
Two, Three, and Four-Minute Flights – Four throws are allowed to achieve four flights meeting the specs in any order. Score the total time of flights meeting the specs.
3.
Three
Flights in Sequence – Three throws to make three flights of increasing duration.
Score the same as round 6.
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The Soaring League of North Texas
Blue Skies Over Texas
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