Spells

don_maitz01.JPG (16968 bytes)

(Artwork by Don Maitz)
 

As you enter the crumbling old library, the wooden floor creaks uneasily as your weight is the first to be applied to it in many years. The shelves are covered in dust and the floor is cluttered with scarps of parchment as well as the bones of several small rodents. Glancing around, you see many scrolls opened already and can easily make out what is written upon them. However, on closer inspection, you see an index of sorts scratched into the far wall.

(If anyone has original spells or potions they would like to share, Please sent them to me and I shall post them and give the creator credit.)

New Spell Notes

 

Lv 2nd (Wizard/Sorcerer) (Submitted by holynotsomuch) Spell turning lesser... For those of low level who want to pay back that wizard who keeps casting magic missile... It turns 1d3+1 spells back at the caster...

Lv 8th(6th Lv for a Bard)(Submitted by holynotsomuch) Foaming Mouth... A rage of all rage spells. When cast on an already raging target it has many effects (If one is not raging, then the spell causes rage like a barbarian’s rage...) First it makes the target blind with rage (50% miss chance). Second, it adds a +12 strength enhancement bonus to the rage (So +16 for a low level barbarian who has already his plus 4 to strength...) Third it brings down the target's Ac by another -2 (Total of -4) and causes the warrior to not distinguish between friend or foe (attack the closest target.) Fourth, It allows the raging fool to sense opponents around him and attack even though he cannot see them (Remember the miss chance though, I simply mean that he can find even silent targets or even targets behind a wall, he can manage crudely around walls and such... He knows even flying targets out of his reach and will throw anything at them if there is no land targets available.) Also, the rager's weapon becomes chaotic and his DR goes up 10/ Chaotic... Plus one extra attack like the haste spell... That is why it is an 8th level spell... If you think it is to strong, up its spell level.

Lv 5th (3rd Level Bard or assassin)(Submitted by holynotsomuch) Doom the One... All characters around make a will save (Dc +2 if cast by a Bard) or attack the target of this spell... All friends of the target get a +4 against this spell...

Epic Spell(Submitted by holynotsomuch Wishful Thinking... When cast this powerful spell allows a wizard, cleric, sorcerer or what not to contingency three wishes in preparation for the unheard of (His death) The only limit to this spell is that it has to be exact (Due to its power) So if a wizard casts Trap the soul on the Epic wizard that has Wishful thinking, and the epic wizard has 1-Revive me, teleport me to my stronghold, replace me with score of Balors... The spell would fail... However, if he stated 1-Break the spell that will trap my soul, teleport me to my stronghold, pop some popcorn in the oven while I am waiting for my revenge... Then it would work... You cannot be so general as to say 1- Break any enchantment that wins against me... It has to be a certain enchantment (I.E. A mind control spell, a death effect, a transformation, etc... Or death, decapitation, or bindings...)

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