PoseRay LogoPoseRay

PoseRay running in XP
PoseRay in Windows XP SP3
PoseRay running in Linux
PoseRay in Ubuntu Linux with Wine
PoseRay running in VMware
PoseRay in Ubuntu Linux with VMware 1.0
Miki rendered with HDRI lighting simulation
POV-Ray render of Miki with 64-light dome and spherical background
Miki rendered with HDRI lighting simulation
POV-Ray render of Victoria 4 with 64-light dome
DAZ Studio 2.3 scene POV-Ray render
POV-Ray render of the default scene from DAZ Studio 2.3 with a 64-light dome
Victoria 3 rendered with reflections and HDRI lighting simulation
Simple sphere (20,000 QuadFaces) imported into PoseRay, Subdivided once and then displacement map aplied with bounds +/-.01. Rendered in Kerkythea. Image courtesy of Rafael Otake
Victoria 3 rendered with reflections and HDRI lighting simulation
Victoria 3 with Light Dome
TenTen rendered with reflections and HDRI lighting simulation
Victoria 2 based model with focal blur
DAZ Studio Egypt scene POV-Ray render
POV-Ray render of the default scene from DAZ Studio 0.9 with a light dome.
Aiko 3
POV-Ray render of Aiko 3 with a simple Light Dome
moray_preview (11K)
3DS model imported from PoseRay into Moray 3.5
Bishop3D model

LightWave model imported from PoseRay into Bishop3D
hdri 1
A LWO model rendered in POV-Ray using a light dome with 64 area lights.
hdri 1
A Wavefront model rendered in POV-Ray with a 64-light dome and a spherical background.
Ninja model in patches
LightWave model subdivided twice in PoseRay
POV-Ray cartoon render using PoseRay
Model rendered in POV-Ray with simple cartoon settings
POV-Ray cartoon render using PoseRay
POV-Ray render of Poser Model in cartoon mode with highlights
POV-Ray render using PoseRay
POV-Ray render of Poser Model using a 64-light dome. Model was subdivided first to avoid render artifacts.