The Items

05/31/07

 

 

Overview

There are many items in the game.  Over 300 at last count.  Here is a quick overview of the items in the game.

Materials

Each weapon and armor piece is made from a different material.  Here is the list of the types out there in Arkavia.

Iron

The most common and weakest material.  They are perfect to start off with but you should find something better and fast.

Adamantium

A variation of Iron.  It can be found in many Iron mines.  Much heavier and harder to forge, but is stronger then Iron.

Limeware

An expensive and brittle material.  It is only produced in Gordica and is ment for decoration then for combat.

Green Glass

Light weight, strong, and fairly common.  Green Glass is the material of choice for those adventurers wet behind the ears.

Red Glass

Found only from the mines of Thorn, Red Glass is stronger and lighter then Green Glass.  It is also extremely expensive since the Imperial Empire buys nearly all the Red Glass Thornia can mine.

Ebony (Glass)

Ebony Glass (or just Ebony) is a darker and much heavier glass material.  Because of the price, Ebony weapons and armors are not in much use.

White Ebony (Glass)

White Ebony Glass (or just White Ebony) looks just like regular Ebony but with streaks of white impurities.  These impurities add to the strength of White Ebony making it the strongest material in use today.  Only Gordica produces White Ebony and only Dagon Cardia (though smuggling in Gnarr Bay City) uses it to arm their troops.

Weapons

Weapons in Arkavia comes in many shapes and sizes.  And many are found in multiple types of materials.

Battle Axe

A larger, two handed axe.

Bow

Your archery weapon of choice

Broadsword

Like a longsword, but thicker.  A great early weapon.

Claymore

A large, two handed long sword.

Club

For those that don't care how the job gets done.

Dagger

Small and weak.

Halberd

When you want your spear to be more like a can opener.

Longsword

Your standard sword.

Mace

A club with spikes, or any other nastiness.

Pike

A supped up spear.

Saber

The special design allows one to get an extra attack in per round.

Shortsword

Not a dagger, but not a longsword either.  Perfect.

Spear

When you want to reach out and touch someone.

Staff

Like a club, but bigger.  And bigger is always better.

War Axe

Your standard axe.

Armors

There are several types of armors in the game.

Cuirass

The main form of protection.  Don't go adventuring without it.

Shields

Providing you are not using a two-handed weapon, you can carry a shield.  Note that shields reduce your agility.

Helmets

Helmets add more protection, but they can effect your ability to caste magic.

Miscellanies

There are other armor types that can be used in your Miscellanies equipment slot.  These include Pauldrons, Boots, Greaves and Gauntlets.

Alchemy

Many creatures give up alchemy items can be sold for gold or be used in the creation of enchant weapons and armors.  Fauna Alchemy items can be purchased by many Alchemy vendors.  Here is a small sample of the many items.

Rapture Scale

Can be found on the bodies of Raptures.

Wolf Pelt

The pelt of a wolf.

Seductress' Heart

Surprisingly not as cold as you might think.

Fish Scales

Can be purchased from vendors in port cities.

Frost Berry

Used to make Frost Berry Beer!

Imperial Dragon Flower

This flower is protected by Imperial Law.

Magical Items

There a number of magical items in the game that can be found, purchased or created by enchanters.  Here is a small listing of the many magical items in the game.

Wand of Fire

This item can caste a fireball five times before crumbling into powder.

Crusader's Shield

This shield resists dark magical spells.

Ring of Kittystretch

Evade sleep spells with the power of Kittystretch!

Cheap Shot Dagger

This nasty little dagger both numbs and poisons those that it cuts.

Icicle

This claymore not only cuts but freezes the flesh of those it comes into contact with.

Potions and Alcohol

Potions and Alcohol both work in the same way, however they have different effects.  Potions restore health, magic, and cure any aliments as well as permanently increase one's attributes and skills

Alcohols will permanently increase one or more attributes and skills, but always to the detriment of another, including your health points.

 

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This site was last updated 05/31/07