Slench and Energy Blaster
Slench
V.1
The
Slench is another defense mechanism used by the Alimbics to safeguard the Octoliths. The Slench has tentacles on the wall
that transport energy from the Slench to the Energy Blasters that can fire a variety of different weapons. Once the Energy
Blasters receive enough power it will fire a beam weapon at the target that entered the bio defense chamber. When the Slench
is deprived of energy it detaches itself from the wall and begins to float around the chamber. When the Slench regains its
energy it regains control of the Energy Blasters.
The
Version 1 of the Slench fires simple concentrated beams at its target and merely floats around the chamber when deprived of
energy. The V.2 of the Slench fires Superheated Magma from the Energy Blasters and shows a very high venerability to Supercooled
Plasma. V.3 features an electromagnetic High-Voltage weapon that can disrupt electrical objects. V.3 can also stop while levitating
and ram its opponent with its massive body. The V.4 is even more deadly, firing blasts of Supercooled Plasma that can temporarily
immobilize a target.
Once
a Slench is destroyed due to disruption the Octolith implanted inside the creature will be available to open the Alimbic Cannon.
Slench technology was the greatest design the Alimbics had to safeguard the Octoliths. Each Slench has two forms. Slench A
and Slench B. Both have the same weaknesses and weaponry but the Slench B has detached itself from the bio defense chamber
and freely levitates to attack the target.
Slench
V.2
The
Slench is another defense mechanism used by the Alimbics to safeguard the Octoliths. The Slench has tentacles on the wall
that transport energy from the Slench to the Energy Blasters that can fire a variety of different weapons. Once the Energy
Blasters receive enough power it will fire a beam weapon at the target that entered the bio defense chamber. When the Slench
is deprived of energy it detaches itself from the wall and begins to float around the chamber. When the Slench regains its
energy it regains control of the Energy Blasters.
The
Version 1 of the Slench fires simple concentrated beams at its target and merely floats around the chamber when deprived of
energy. The V.2 of the Slench fires Superheated Magma from the Energy Blasters and shows a very high venerability to Supercooled
Plasma. V.3 features an electromagnetic High-Voltage weapon that can disrupt electrical objects. V.3 can also stop while levitating
and ram its opponent with its massive body. The V.4 is even more deadly, firing blasts of Supercooled Plasma that can temporarily
immobilize a target.
Once
a Slench is destroyed due to disruption the Octolith implanted inside the creature will be available to open the Alimbic Cannon.
Slench technology was the greatest design the Alimbics had to safeguard the Octoliths. Each Slench has two forms. Slench A
and Slench B. Both have the same weaknesses and weaponry but the Slench B has detached itself from the bio defense chamber
and freely levitates to attack the target.
Slench
V.3
The
Slench is another defense mechanism used by the Alimbics to safeguard the Octoliths. The Slench has tentacles on the wall
that transport energy from the Slench to the Energy Blasters that can fire a variety of different weapons. Once the Energy
Blasters receive enough power it will fire a beam weapon at the target that entered the bio defense chamber. When the Slench
is deprived of energy it detaches itself from the wall and begins to float around the chamber. When the Slench regains its
energy it regains control of the Energy Blasters.
The
Version 1 of the Slench fires simple concentrated beams at its target and merely floats around the chamber when deprived of
energy. The V.2 of the Slench fires Superheated Magma from the Energy Blasters and shows a very high venerability to Supercooled
Plasma. V.3 features an electromagnetic High-Voltage weapon that can disrupt electrical objects. V.3 can also stop while levitating
and ram its opponent with its massive body. The V.4 is even more deadly, firing blasts of Supercooled Plasma that can temporarily
immobilize a target.
Once
a Slench is destroyed due to disruption the Octolith implanted inside the creature will be available to open the Alimbic Cannon.
Slench technology was the greatest design the Alimbics had to safeguard the Octoliths. Each Slench has two forms. Slench A
and Slench B. Both have the same weaknesses and weaponry but the Slench B has detached itself from the bio defense chamber
and freely levitates to attack the target.
Slench
V.4
The
Slench is another defense mechanism used by the Alimbics to safeguard the Octoliths. The Slench has tentacles on the wall
that transport energy from the Slench to the Energy Blasters that can fire a variety of different weapons. Once the Energy
Blasters receive enough power it will fire a beam weapon at the target that entered the bio defense chamber. When the Slench
is deprived of energy it detaches itself from the wall and begins to float around the chamber. When the Slench regains its
energy it regains control of the Energy Blasters. The V.4 is the pinnacle of ultimate Slench technology and attack.
The
Version 1 of the Slench fires simple concentrated beams at its target and merely floats around the chamber when deprived of
energy. The V.2 of the Slench fires Superheated Magma from the Energy Blasters and shows a very high venerability to Supercooled
Plasma. V.3 features an electromagnetic High-Voltage weapon that can disrupt electrical objects. V.3 can also stop while levitating
and ram its opponent with its massive body. The V.4 is even more deadly, firing blasts of Supercooled Plasma that can temporarily
immobilize a target.
Once
a Slench is destroyed due to disruption the Octolith implanted inside the creature will be available to open the Alimbic Cannon.
Slench technology was the greatest design the Alimbics had to safeguard the Octoliths. Each Slench has two forms. Slench A
and Slench B. Both have the same weaknesses and weaponry but the Slench B has detached itself from the bio defense chamber
and freely levitates to attack the target.