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A Proposed Heuristic for a Computer Chess Program (John L. Jerz)
Problem Solving and the Gathering of Diagnostic Information (John L. Jerz)
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The Case for Using Probabilistic Knowledge in a Computer Chess Program (John L. Jerz)
Resilience in Man and Machine

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Flow - The Classic Work on How to Achieve Happiness (Csikszentmihalyi)

How to be Twice as Smart (Scott Witt)

Agent-based Model

Curious Cat and the Theory of Knowledge (external site)

Human Knowledge (John Locke)

You and Your Research (R. W. Hamming)

General Problem Solver (external site)

The Innovation Algorithm (Altshuller)

TRIZ

The 7 Habits of Highly Effective People (Covey)

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