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Book and Comic Reviews
Friday, January 25, 2008
We've negotiated the "Gemstone Gulch" at last! Would
that the first fruits of the oncoming "Gemstone Gush" (of belated
releases, that is) were a bit sweeter…
Comics Review
Disney's DuckTales
featuring "Scrooge's Quest" by Marv
Wolfman (September 2007 [and no, that is not a typo]).
Wolfman, well known for penning The New Teen Titans, Tomb
of Dracula, Crisis on Infinite Earths, and many "Silver
Age" letters of comment before that, was among the hardened
"mainstream" comics pros tabbed by Disney Comics Editor-in-Chief Len
Wein to help with the product launch of the Disney line in early
1990. Anyone familiar with the pre-"Disney Implosion" version of
the line knows that Wein's dragnet snared a few genuine "keepers"
and a few folks who probably ought to have been "thrown back."
Wolfman's Disney work, considered as a whole, wasn't
terrible. At a time when Mickey Mouse Adventures was bravely
attempting to relaunch Mickey's adventure career – albeit with
relatively bland characterizations that had not yet been retweaked
by the likes of David Gerstein, Pat and Carol McGreal, Noel Van
Horn, et al. to effectively blend the best of the Gottfredson era
with a more up-to-date sensibility – Wolfman contributed some
excellent stories to the title, creating such intriguing new
villains as Ms. Vixen and Prince Penguin while getting good use out
of such old standbys as "Big Bad" (ugh!) Pete and Emil Eagle.
Before that brief stint, however, Marv had to justify his keep by
penning a multi-part story for the first seven issues of the
DuckTales title. The result was, simultaneously, (1) the first
"formal" multi-part story ever to appear in Duck comics in America,
and (2) one of the biggest letdowns in Disney comics history,
generalized nostalgia for those giddy days of the "Disney Comics
Ascendancy" notwithstanding. For whatever reason, Gemstone chose to
reissue the thing as its salute to the 20th anniversary
of the DuckTales TV series. The fact that said tribute is
now out of date seems somehow fitting.
I suppose the lesson of this ungainly story is that a
little learning can be a dangerous thing. In his introduction to
the trade paperback, Wolfman admits that he wasn't interested in the
Barks and Gottfredson stories until relatively late in the game. He
then "picked up every comic [he] could find" and was rarin' to go
when given the opportunity. Evidently, however, Marv missed a
couple of issues along the way. How else could one explain Magica
De Spell (whose kidnap of Webbigail and subsequent theft of the Old
#1 Dime from a desperate Scrooge serves as the story's trigger)
not being able to figure out how to exploit the dime's supposed
powers? Magica's aim of melting the dime into an amulet that will
give her the power to become rich was present in the very first
Magica story and has been elaborated upon many times since. In Part
Five, "Down but Not Out in Duckburg," Wolfman presents an elaborate
tribute to Scrooge's past in the form of a room containing mementoes
from some of his earlier adventures, including "The Unsafe Safe"
(the Yeeker bird) and "The Golden Nugget Boat." In the same story,
however, a hallucinating Scrooge dreams of exploits past, and
they're all from the same adventures as those represented in
the memento room. Exactly how large was Wolfman's Barks
"database," anyway? The sentiments were certainly appreciated, but
they were depicted in a strangely cramped, claustrophobic manner.
As homage to both the Barks and the
DuckTales approaches to storytelling, "Quest" falls short on
more than a few counts, most egregiously in the area of slipshod
characterization. With the exception of Launchpad, whose laid-back
speech pattern Marv mimics rather nicely, the main Duck stars are
relentlessly bland. Louie does get a nice solo bit in Part Six,
"Witch Way Did She Go?", when he saves the others from Magica with
the help of the Junior Woodchuck Guidebook – thereby proving to a
skeptical Scrooge that the Guidebook is more than a mere "children's
book… of no use in the real world" (!!!) – but it pales in
comparison to similar efforts in such stories as Pat Block and Ron
Fernandez' "The Mystery of Widow's Gap" and Kori Korhonen's "Sons of
the Moon." Until he recovers Webby from Magica in Part Three,
Scrooge obsesses over getting the wee lassie back to a positively
absurd degree, letting his businesses go to pot in the process.
(Strangely, Marv doesn't bother to record the reactions of nanny
Mrs. Beakley, who's merely Webby's grandmother and, presumably, her
only surviving relative. Was this another gap in Wolfman's Duck
education?) Scrooge's concern about the fate of Old #1 and his
Money Bin waxes and wanes, as well. Most notorious of all is Part
Seven, "All That Glitters is Not Glomgold," in which Scrooge's nasty
rival, who had bought up all of Scrooge's businesses while the
latter was "distracted" by Magica, literally goes berserk trying to
"prevent" an uncommonly calm and indifferent Scrooge from supposedly
conniving to undo the evil handiwork that had turned Duckburg into "Glomgoldburg."
Joe Torcivia's comparison of the characterizations of Scrooge and
Flinty in this story to those of Bugs Bunny and Daffy Duck in the
"Duck Season/Rabbit Season" shorts is spot on. Perversely, this
chapter contains some of the liveliest dialogue in the entire
serial.
Before reading Wolfman's intro, I had forgotten that
one of the chapters of "Quest" (Part Four, "Shipwrecked") did not
originate with him, but was, rather, a Disney Studios DuckTales
story that was "retconned" to fit – however awkwardly – the "Quest"
throughline. I can't recall my initial reaction to this gambit in
1990, but the decision looks really questionable now. Having
recovered Webby – at least, according to the "retcon" – Scrooge and
his family decide to take a cruise that runs into a storm, with
Scrooge washed overboard as a result. There follows an annoying
sojourn on a tropic isle that leaves me wondering whether Scrooge
had suddenly snapped and decided to "go native," Magica's possession
of Old #1 and Glomgold's ongoing machinations be hanged. Wouldn't
it have been better to have pared the serial down to six chapters
(equal to a nice, round half-a-year), as opposed to taking the
opportunity to clear out someone's filing cabinet? Wolfman explains
the decision as the result of the artists' falling behind schedule
and needing some time to catch up, which raises a few questions
about the long-term planning process at Disney Comics.
Speaking of the story's artwork, the legions of the
Jaime Diaz Studios of Argentina put their pens together to create
it, as they did for all of Disney Comics' TV-based titles up until
the Darkwing Duck mini-series. The Diaz stuff pleased me at
the time, though it doesn't look quite as attractive now, after we
in America have been exposed to such modern Egmont artists as
Ferioli, Fecchi, Noel Van Horn, Korhonen, etc. It can best be
described as "dutiful." The characters are on model and generally
move and react as they should. True inspiration, however, is
usually lacking, especially in the depiction of background details.
The three-tiered panel format used for most of "Quest" (and for
other Disney Comics titles) was an innovation at the time and is
definitely a cut above the constipated traditional format used for
the Disney Studio's DuckTales stories. Unfortunately,
Diaz-quality art isn't enough to make up for the weaknesses in the
story. In Bob Langhans' later, and far superior, DuckTales
serial, "The Gold Odyssey," the art looks pretty much the same, but
the action is strong enough to carry it.
What do I like about "Quest"? Well, a couple
of the chapters (Part Two, "The Nemesis of Napalabama," and "Witch
Way Did She Go?") are pretty decent reads. Plus, the mere fact that
DuckTales was treated as epic-worthy by Wolfman certainly
warms my heart to this day. I believe Wolfman when he says that he
worked hard to make this piebald production as good as it could be.
Perhaps a shorter multi-part story would have allowed
Marv to work out the kinks and weave a more tightly constructed
plot. If nothing else, "Quest" demonstrates just how tricky it
truly is to handle the Duck characters correctly in comic-book
form. Having dialogued a few stories myself, I can now at least
attest to that in person…
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Tuesday, January 15, 2008
Gemstone releases are resuming this week… so be patient!! In the
meantime…
Tipoff: How the 1984 Draft Changed Basketball Forever
by Filip Bondy (Da Capo Press).
With the crystal clarity of hindsight, pro basketball fans have
anointed the Portland Trail Blazers' drafting of gimpy-legged center
Sam Bowie ahead of Michael Jordan in the 1984 draft as the biggest
goof in draft history. Many folks forget that a number of other
all-time NBA greats were also plucked in that draft, including
Charles Barkley, Hakeem Olajuwon, and John Stockton. Bondy lays out
the gory details of how the '84 draft played out and the
implications that its results raised for the future of the league.
We all know how Jordan, for better or worse, impacted the style of
play and the marketing muscle of the league, but I found most of my
attention drawn to the tale's tragic hero, Sam Bowie – a fine
college player with fatefully fragile legs who never deserved the
ridicule that he has received in the wake of Jordan's
transcendence. A good read for both college and pro hoops fans.
Back to the Top
Saturday, January 5, 2008
Walt Disney Treasures: The Chronological Donald
Volume 3 (1947-1950)
(Released December 11, 2007)
DVD Review by Joe Torcivia
Thanks to this set, I have a new “hero” from the age of classic
theatrical animation – and an unlikely one, at that… Director
Jack King!
I won’t pretend to be an expert on King’s career, but I DO know that
he was with Disney in 1929, then directed some very early Warner
Bros. Cartoons for Leon Schlesinger (Buddy, Porky Pig, and others)
and ended up at Disney after that. What little I’ve read about
King’s efforts, over the years, paints him as an uninspired director
– and it is probably as unfair to judge him strictly on his
early WB output as it would be to judge the great Friz Freleng
on his similar early, almost primitive achievements.
But, credible persons as varied as Donald Duck comic book legend /
Disney animation writer Carl Barks and Disney Treasures’
“Official Host” film historian Leonard Maltin seem to share
this opinion of King. Among Barks’ remarks in Thomas Andre’s 2006
book “Carl Barks and the Disney Comic Book”, page 56, were:
“Old
fashioned” and “Played it safe.”
Maltin, on a
previous Disney Treasures set, The Chronological Donald Volume 2
(1942-1946), describes King, as “An old hand [who]
may not have been the most inspired director at the studio…”
However, looking over the animated shorts on this particular set,
Jack King is THE “King” of this collection. Of the 30 shorts
included here, 23 are by revered Duck director Jack Hannah,
and 6 are by King, with one remaining “Donald and Goofy” short
directed by Bob Carlson. The entirety of Disc Two’s 14
shorts is Hannah’s.
The odd thing is, despite the criticism of his former writer, Carl
Barks, and others; King’s Donald Duck shorts are the most varied,
the most entertaining… and, ironically, the most “Barks-like”
of the collection! To be sure, Jack Hannah’s cartoons are
well-crafted and very entertaining as well, but Hannah took a great
series and steered it into repetitive formula and (…at least when
compared to King’s efforts in this grouping) mediocrity.
Jack Hannah apparently “fell in love” with pitting Donald against
cute little opponents – and did so far too often. This is certainly
the case within the window of this collection. Bootle Beetle,
Spike the Bee… and, in what is strictly my own personal opinion,
the near-ruination of the series by Chip and Dale… who the
aforementioned Leonard Maltin says were pitted against Donald over
20 times! …Yes, he said “…over 20 times!”
Admittedly, each such Donald Duck short, if taken individually and
on its own merit, is cute, funny, and entertaining… but, when you
consider the impact on the series as a whole to continually “work
this angle” to the exclusion of all other things that could involve
and engage a character like Donald Duck, the series, alas, became
the poorer for it. All but three of the 14 shorts on Disc Two
feature Bootle, Spike, or the rapidly chattering chipmunks. To my
mind, that is far too much repetition at the expense of the varied
richness that could have been Don’s world in animation, as it was in
comic books!
But, while Hannah’s Duck suffered ‘Munk Madness, Bee-trayal, and
(dare I say it) Beetle-Mania, Jack King’s Donald came as close as
the animated Duck had ever come to the splendor of his comics
world.
In chronological order King has Donald do the “perilous sleepwalking
bit”, with Daisy going through ducky-hell to protect him. Sure, Max
Fleischer did it better with Olive Oyl in the POPEYE classic
“A Dream Walking”, but this was good fun too!
Donald becomes a world class crooner, to Daisy’s consternation.
Exhausted Don attempts to sleep in the “great outdoors”, with a
superb twist ending!
Still sleepy from King’s previous cartoon, we witness Donald go to
extraordinary lengths to silence an incomprehensibly loud leaky
faucet. Leading to what appears to be King’s last two Donald
cartoons before the Duck completely succumbs to the sensibilities of
Jack Hannah… and they are simply two of the BEST!
The classic “Donald’s Dream Voice” is probably the most
innovative Donald cartoon of them all, playing on (…and with) Don’s
defining attribute – his VOICE! This is the “voice pills”
cartoon that nearly everyone has seen sometime or other, and it
succeeds wonderfully (…even though we wonder why Donald doesn’t
simply buy a “lifetime supply” of the wonder drug – perhaps it was
outlawed by the FDA, or something!).
King’s final outing is “The Trial of Donald Duck”. In my
opinion, the best and most “Barksian” of any Donald short
I’ve ever seen – and I’ve not seen them all, mind you. Donald
is brought before a judge, sued by a crooked restaurateur. The
story is told in flashback form, with BOTH Don and his accuser
acting in ways that are less than “on the up-and-up”, but Don ends
up as more of the victim than the perpetrator in the end. Don loses
the case, but prevails in another good twist ending. With some
minor editing, this could easily have been a “ten-pager” in
WALT DISNEY’S COMICS
AND STORIES!
After making this cartoon, King appears to have
retired, as best as I can piece events together from Internet
snippets, leaving this Duck fan to wonder what might have been.
Lest this look like a valentine letter to Jack King,
I must point out that Jack Hannah had his share of superb moments
beyond Bootles and Bees – not to mention ‘munks! There are a few
fun-fests with Huey, Dewey, and Louie (…though, not nearly enough)
an ant-invasion cartoon that you’ll never see on TV or anywhere
else, two great appearances by a rascally mountain lion… and then
there’s “Clown of the Jungle”.
“Clown of the Jungle” just may be the zaniest,
outright funniest Donald Duck cartoon ever!!! Imagine if the more
sedate, though still quite volatile, post-war Donald met the early
forties wild and out of control version of Woody Woodpecker, or the
Do-Do Bird from Bob Clampett’s “Porky in Wackyland”… and that
just barely describes what goes on here. You’ll have to see it for
yourself! It doesn’t even look like a Disney cartoon, but
more like the product of another studio entirely!
Despite the appalling lack of ANY sort of voice
acting credit for
Clarence “Ducky” Nash
in any of the cartoons – though other credits abound by this time,
Walt Disney Treasures: The
Chronological Donald Volume 3 (1947-1950)
is a great
collection, and is highly recommended by your humble reviewer… aw,
even the Chip and Dale cartoons are “kinda good”!
Following is a list of the shorts, lifted without permission from
the DVD TALK website – GO VISIT THEM! (http://dvdsavant.com/)
I visit the site every day, and find it to be one of the best such
sites out there. Hopefully, in exchange for the plug, they won’t
mind my borrowing their list of the set’s contents for informational
reproduction here. I’ve added the director’s name after each
synopsis, just to keep it from being a complete and utter
plagiarism!
Straight Shooters (1947) (6:23)
Donald is a carnival barker who sets out to cheat his nephews Huey,
Dewey and Louie. (Jack Hannah)
Sleepy
Time Donald (1947) (6:38)
Donald has a date with his best girl, Daisy, but there's only one
problem: he sleepwalks through the whole evening! (Jack King)
Donald's Dilemma (1947) (7:16)
A blow to the head turns Donald into a Sinatra-like crooner - as
well as into a class-A jerk, which upsets Daisy. (Jack King)
Crazy
With the Heat (1947) (6:07)
Donald and Goofy's desert trip turns perilous when their car breaks
down. (Bob Carlson)
Bootle
Beetle (1947) (7:13)
Bootle Beetle tells the story of bug collector Donald Duck, to warn
off his runaway grandson. (Jack Hannah)
Wide
Open Spaces (1947) (6:38)
Too cheap to pay $16 bucks for an outdoor folding cot, Donald tries
skipping the motel and sleeping rough on an air mattress. (Jack
King)
Chip
an' Dale (1947) (6:38)
Donald's piece of firewood happens to store Chip an' Dale's entire
supply of winter nuts! (Jack Hannah)
Drip
Dippy Donald (1948) (6:45)
A leaky faucet keeps exhausted Donald awake - and fuming. (Jack
King)
Daddy
Duck (1948) (6:34)
Donald adopts a baby kangaroo - with predictably disastrous
results. (Jack Hannah)
Donald's Dream Voice (1948) (6:35)
No one can understand brush salesman Donald's voice, so he takes a
magic pill and winds up sounding like Ronald Colman. (Jack King)
The
Trial of Donald Duck (1948) (6:49)
Donald's trip to a fancy restaurant results in an enormous bill -
for a cup of coffee. (Jack King)
Inferior Decorator (1948) (6:20)
Donald is hanging flowered wallpaper - which proves very appealing
to Spike the Bee. (Jack Hannah)
Soup's
On (1948) (6:54)
Huey, Dewey and Louie won't wash up, and Donald sends them to bed
without supper. But they of course exact their revenge. (Jack
Hannah)
FROM
THE VAULT:
As with previous Walt Disney Treasures, certain cartoons are
isolated from the main grouping, on their own separate menu, with an
introduction by host Leonard Maltin. Identified as potentially
offensive due to racial stereotypes or "inappropriate cartoon
behavior," these shorts include:
Clown
of the Jungle (1947) (6:16)
The crazy Aracuan Bird gives South American explorer/photographer
Donald Duck an enormous headache (twice the Aracuan Bird attempts to
hang and shoot himself, as well as drink poison. Donald fires off
one sweet automatic machine gun). (Jack Hannah)
Three
for Breakfast (1948) (7:05)
Chip an' Dale want Donald's pancakes, but he's not obliging (the
cartoon ends with Donald and Dale drawn as Asian stereotypes). (Jack
Hannah)
Tea for
Two Hundred (1948) (6:45)
Donald's picnic is ruined by marauding ants (one of the ants is an
obvious black stereotype). (Jack Hannah)
DISC TWO:
Sea
Salts (1949) (7:32)
Bootle Beetle, now old friends with Donald, recalls their adventures
aboard a ship. (Jack Hannah)
Winter
Storage (1949) (6:53)
Chip an' Dale bedevil Donald again, now a Park Ranger, with their
insatiable quest for acorn nuts. (Jack Hannah)
Honey
Harvester (1949) (7:14)
Spike the Bee sets his sights on Donald's greenhouse. (Jack Hannah)
All in
a Nutshell (1949) (6:46)
Donald's "Nut Butter" Stand proves too tempting for Chip an' Dale.
(Jack Hannah)
The
Greener Yard (1949) (7:18)
A beetle takes up residence on Donald's pristine lawn. (Jack Hannah)
Slide,
Donald, Slide (1949) (6:54)
Donald's baseball game on the radio, is interrupted by Spike the
Bee. (Jack Hannah)
Toy
Tinkers (1949) (7:36)
Presents under the Christmas tree provide ample cover and ammunition
for a war between Chip an' Dale and Donald Duck. (Jack Hannah)
Lion
Around (1950) (6:57)
Donald doesn't know it, but that’s a real mountain lion, not Huey,
Dewey and Louie in disguise. (Jack Hannah)
Crazy
Over Daisy (1950) (6:25)
Chip an' Dale spoil Donald's bike ride to Daisy's house. (Jack
Hannah)
Trailer
Horn (1950) (6:27)
Chip an' Dale spoil another Donald outing: this time, he's camping.
(Jack Hannah)
Hook,
Lion and Sinker (1950) (7:18)
Louie the Mountain Lion wants Donald's fish - or else. (Jack Hannah)
Out on
a Limb (1950) (6:32)
Chip an' Dale's home is being pruned by Donald - and they don't like
it. (Jack Hannah)
FROM
THE VAULT:
As with previous Walt Disney Treasures, certain cartoons are
isolated from the main grouping, on their own separate menu, with an
introduction by host Leonard Maltin. Identified as potentially
offensive due to racial stereotypes or "inappropriate cartoon
behavior," these shorts include:
Donald's Happy Birthday (1949) (6:42)
Huey, Dewey and Louie do chores to buy Uncle Donald a birthday
surprise: a box of cigars. But Donald wants them to save the money
(the nephews are shown being forced to smoke cigars by Donald).
(Jack Hannah)
Bee at the Beach (1950) (7:05)
Spike the Bee and Donald battle it out at the beach and on the ocean
(all I can assume is someone thought that the shark attacks on Donal
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