Been working in CS:Source
Until such time the dev team grants me access rights to work in DoD:Source I'm filling up my time figuring out how to use the new mapping tools by mapping in the CS:Source engine. In some cases the engine tells you stuff...
Error?!? What error? For the level-editors out there...I setup a prop_static as a physical prop by mistake...this rubble cannot be "moved" so the engine errored me out.
Error?!? What error? For the level-editors out there...I setup a prop_static as a physical prop by mistake...this rubble cannot be "moved" so the engine errored me out.

Come on! Post the good stuff! :)
-Shane
Posted by
Anonymous |
3:44 PM
Hehehe I hope they allow you to get to work on DoD soon. Though I'm sure it will not meet my standards sadly. Only thing I look forward to in source was using the physics to my advantage. But for online you are left with bouncing off boxes and such by an invisble force. I guess my dreams of creating blockade in avalanche is ruined = ). Never the less I'll still play and I seem to like your maps and hope you get back to DoD. J-Ho
Posted by
Anonymous |
10:28 AM
I got that big ass Error message too but it was over my player model and I assumed the game was just making a statement about me in general :(
- Jed
Posted by
Anonymous |
2:01 PM
Lol, it kinda looks like you made the right side of that picture for CS:S and the left side for DoD:S. So in other words it looks like your going back in time.
Posted by
Josh |
11:55 PM