Custom DoD: Source Map on the Way

The last pic is from Brooker (from the DoD forums), he put together a nice montage of these screens: Screen 3 Screen 4 Screen 5 Screen 6 Screen 7 Screen 8 Screen 9 Screen 10
Skybox Views
Although the 3d skybox in DoD (and CS) uses up some resources they give the mapper a unique way to fill in the edges of their map. In the old HL1 world most of our maps used huge flat tree lines as borders...now we can add in realistic detail. This page might take some time to load...but give it a shot...you'll be surprised how much a simple skybox can add to the overall sense you are in a place much larger than you are. Click here to see skybox pics

nice work, but all the screens shows the same areas already seen, we can see allies and axis respawn etc....
Posted by
Anonymous |
1:29 PM
Awesome work guys!
I am so looking forward to playing this map!
spine
Posted by
Anonymous |
11:11 AM